Hello! So far I haven't fully finished the game yet (just finished the tutorial) but it's generally fun-strating :). I really like the spikes and hidden blocks that are knowledge based. The only thing that feels unfair are the falling blocks. Even when I know where they are, I have to dance on the edge of their range. Because of the gliding of the character, I sometimes still get hit by the falling blocks despite knowing that they are there and dancing back and forth to get them to fall. If they had a slightly sooner trigger or fell slightly slower then it would feel more knowledge based and less "will my character cooperate this time".
Overall still a very fun game especially if you enjoy mario maker troll levels :)
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Hello! So far I haven't fully finished the game yet (just finished the tutorial) but it's generally fun-strating :). I really like the spikes and hidden blocks that are knowledge based. The only thing that feels unfair are the falling blocks. Even when I know where they are, I have to dance on the edge of their range. Because of the gliding of the character, I sometimes still get hit by the falling blocks despite knowing that they are there and dancing back and forth to get them to fall. If they had a slightly sooner trigger or fell slightly slower then it would feel more knowledge based and less "will my character cooperate this time".
Overall still a very fun game especially if you enjoy mario maker troll levels :)
Thanks for the feedback!